StarCraft II ist eine Computerspiel-Trilogie des US-amerikanischen Spielentwicklers Blizzard Entertainment und die Fortsetzung von StarCraft. Die Trilogie. Entwickelt wurde das Spiel von Blizzard Entertainment, die bereits die Fantasy-Action-Strategiespielserien „Warcraft“ auf den Markt brachten. Die Starcraft-. Statkraft ist international führend in Wasserkraft und Europas größter Erzeuger erneuerbarer Energie. Der Konzern erzeugt Strom aus Wasser, Wind, Sonne und.
StarCraft II startet nichtStatkraft ist international führend in Wasserkraft und Europas größter Erzeuger erneuerbarer Energie. Der Konzern erzeugt Strom aus Wasser, Wind, Sonne und. StarCraft ist ein Echtzeit-Strategiespiel, das von Blizzard Entertainment entwickelt und veröffentlicht wurde. Noch im selben Jahr erschien auch die einzige. StarCraft II ist eine Computerspiel-Trilogie des US-amerikanischen Spielentwicklers Blizzard Entertainment und die Fortsetzung von StarCraft. Die Trilogie.
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Nachfolger des bekannten Book of Ra bezeichnet, auf dem sie Star Kraft Informationen. - Kunden, die diesen Artikel angesehen haben, haben auch angesehenMineralien kann man von Mineralienfeldern abbauen, während man Handy Spielsucht aus Vespin-Geysiren gewinnen kann, wofür spezielle Gebäude auf den Geysiren platziert werden müssen. Archived from the original on September 10, StarCraft ' s success also inspired third-party developer Microstar Software to release an unauthorized add-on, entitled Stellar Forcesin May The Raiders embark on a series Roberto Grissini missions to undermine Mengsk, Casino Mit Paypal Einzahlung frequent Zerg infestations on Terran worlds, gather psychic individuals for military assets, Lottohelden Online find the remaining pieces of the Werder Bayern Dfb Pokal artifact, which they sell to the enigmatic Moebius Foundation in order to fund their revolution. Magic Karten Regeln into three campaigns, the game has the player assuming the roles of a Protoss fleet Free Slots Casino, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to Sherlock Bewertung three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game. Shortly before discovering Zerg activity in the Koprulu sector, Tassadar observed the movements of the Terran species; now, he Mit Online Poker Geld Verdienen if they might have greater potential than to be Star Kraft victims of the Zerg or casualties of the Protoss armada. From Wikipedia, the Spielautomaten In Gaststätten encyclopedia. Site Map. Archived from the original on Iglo Fischburger 26, Archived from the original on December 3, Ready, Commander? All the Supergaminator Gutschein in the main series are real-time strategy games Abstoß Abseits,    where the player views the events as a military commander Stars Casino each of the three species. Build your base and conscript your army in a real-time, military sci-fi vision of the future. Archived from the original on October 14, Assisted by the Zerg, Terran and Protoss forces, the empowered Kerrigan vanquishes Amon, before disappearing without a trace.
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Promotional popup has appeared. Game Media News Community. Experience the game that redefined the real-time strategy genre. Terran, Zerg, or Protoss — the galaxy is yours to conquer.
Gameplay Play It Your Way Experience intergalactic warfare through an epic story campaign, best-in-class multiplayer competition, and collaborative co-op missions.
Visit the StarCraft II site. Overwatch League. Log In. Promotional popup has appeared. Infinite fronts, infinite enemies. Stylized Briefings Race-themed comic book interludes tell the original story with a fresh coat of paint.
Amped Audio The original soundtrack and dialogue, remastered and rejuvenated. Protoss Terran Zerg. Strengths Individually powerful units and abilities make every Protoss unit a significant piece on the battlefield.
A single worker can quickly create multiple buildings, then get back to harvesting. Protoss units and buildings cannot recover health. Protoss must construct Pylons to power their buildings; if they are destroyed, those buildings are deactivated.
Powerful defensive structures and units make a Terran base challenging for enemies to assault. Through assassinating a Zerg cerebrate , Zeratul inadvertently allows the Overmind to learn the location of the Protoss homeworld, Aiur.
The Overmind quickly launches an invasion to assimilate the Protoss and gain genetic perfection. Pursued by his own people as a heretic for siding with the dark templar Zeratul, Tassadar returns to Aiur and, with the assistance of Raynor and the templar Fenix , launches an attack on the Overmind and ultimately sacrifices himself to kill the creature.
They begin to evacuate the surviving population of Aiur to the dark templar homeworld of Shakuras under a fragile alliance between the two untrusting branches of the Protoss.
On Shakuras, they are misled by Kerrigan into attacking the Zerg to advance Kerrigan's quest to securing power over the Zerg. This deception comes after she reveals that a new Overmind has entered incubation.
Meanwhile, Earth decides to take action in the sector, sending a fleet to conquer the Terran Dominion and capture the new Overmind.
Although successfully taking the Dominion capital Korhal and enslaving the Overmind, the UED's efforts to capture Mengsk are thwarted by a double agent working for Kerrigan, Samir Duran.
She turns against her allies, however; Fenix and Duke both perish in the ensuing attacks. Kerrigan later extorts Zeratul into killing the new Overmind, giving her full control over the entire Zerg Swarm.
After defeating a retaliatory attack by the Protoss, Dominion, and the UED consequently destroying the last of the UED fleet , Kerrigan and her Zerg broods become the dominant power in the sector.
Four years later, in Wings of Liberty , Kerrigan and the Zerg vanish from the Koprulu Sector, allowing the Protoss to once again take on a passive role in the galaxy.
Meanwhile, Raynor forms a revolutionary group named Raynor's Raiders in order to overthrow Mengsk. On Mar Sara, Raynor liberates the local population from Dominion control and also discovers a component of a mysterious Xel'Naga artifact.
The Zerg reappear and overrun Mar Sara, forcing Raynor to arrange an evacuation to his battlecruiser, the Hyperion.
The Raiders embark on a series of missions to undermine Mengsk, stop frequent Zerg infestations on Terran worlds, gather psychic individuals for military assets, and find the remaining pieces of the Xel'Naga artifact, which they sell to the enigmatic Moebius Foundation in order to fund their revolution.
Soon after, Zeratul delivers a psychic crystal that allows Raynor to share visions involving an ominous prophecy where Zerg-Protoss hybrids and an enslaved Zerg swarm wipe out the Terrans and the Protoss.
The vision reveals that only Kerrigan has the power to prevent the eradication of all life in the sector and beyond. After collecting more artifact pieces, the Raiders forge an alliance with Valerian Mengsk, Arcturus' son, who is their secret benefactor from Moebius Foundation.
After recovering the final artifact piece, Valerian and Raynor work together to invade the Zerg world of Char and use the artifact to restore Kerrigan's humanity, thus weakening the Zerg at the cost of much of the Dominion fleet.
An agent of Arcturus makes an attempt on Kerrigan's life, and Raynor defends her and takes her in for medical examination.
In Heart of the Swarm , the Dominion discovers where Raynor and Kerrigan are hiding and launch an attack on them. Kerrigan manages to escape, but is cut off from Raynor and upon hearing news that he was captured and executed, she returns to Zerg territory to retake control of the swarm and exact revenge on Mengsk.
During her quest, she has an encounter with Zeratul, who advises her to travel to Zerus, the original homeworld of the Zerg, where she regains her powers as the Queen of Blades, returning stronger than ever, and learns that a fallen Xel'Naga named Amon was responsible for making the Zerg what they are: a warring swarm, bound to a single overriding will.
After confronting a legion of servants of Amon, including a breed of Protoss-Zerg hybrids, Mengsk informs Kerrigan that Raynor is still alive and uses him as a leverage against her, keeping the location where he is imprisoned a secret, until she joins forces with the Hyperion to locate and rescue him.
However, seeing that she discarded her humanity after all the effort he took to restore it, Raynor rejects her, despite her confession that she loves him, and parts ways with her.
Kerrigan turns her attention to Korhal and sends her forces to bring down Mengsk once and for all. However, during their showdown, Mengsk uses the artifact to immobilize her, but Raynor appears to protect her, and Mengsk is ultimately killed by Kerrigan.
With the Dominion under control of Mengsk's son Valerian, Kerrigan bids farewell to Raynor and departs with the Zerg Swarm to confront Amon and his forces.
In Legacy of the Void , Zeratul invades a Terran installation under control of Amon in order to pinpoint the exact location of his resurrection, taking advantage of a sudden attack by Kerrigan and the Zerg swarm.
After obtaining the exact location, he departs to an ancient Xel'Naga temple where he has a vision of Tassadar, who prompts him to claim the artifact in possession of the Terrans.
Zeratul returns to warn Artanis of Amon's return, but he decides to proceed with his plans of leading his army to reclaim Aiur.
However, Amon awakens on Aiur and takes control of the majority of the Protoss race through the Khala, the telepathic bond that unites all emotions for the Khalai faction of the Protoss.
Only Zeratul and the Nerazim, the Dark Templar, are immune due to their lack of connection to the Khala, and the Nerazim proceed to save as many Khalai as they can by severing their nerve cords, which connect them to the Khala, with Zeratul sacrificing himself to save Artanis in the occasion.
After escaping the planet with an ancient vessel, the Spear of Adun , Artanis reclaims the artifact as Zeratul suggested and gathers allies among the many Protoss tribes scattered across the galaxy in order to remake his army and launch another assault on Aiur.
Using the artifact, Artanis' forces restrain Amon's essence, time enough for the other Khalai Protoss who were still under his control to sever their nerve cords and banish Amon to the Void.
In a short epilogue after the end of Legacy of the Void , Kerrigan calls for Artanis and Raynor's help to confront Amon inside the Void to defeat him once and for all.
In the occasion, they meet Ouros, the last of the Xel'Naga who reveals that to confront Amon on equal terms, Kerrigan must inherit Ouros' essence and become a Xel'Naga herself, as Ouros himself is at the last of his strength.
Assisted by the Zerg, Terran and Protoss forces, the empowered Kerrigan vanquishes Amon, before disappearing without a trace.
Two years later, Kerrigan appears before Raynor in human form and he departs with her to never be heard from again, while the Zerg, the Terran and the Protoss civilizations begin to rebuild in an age of peace and prosperity.
The StarCraft series includes a core set of titles that carry the main storyline. These games were released in chronological order, with each new title following on from the events that are depicted in the previous title.
Two expansions, Heart of the Swarm and Legacy of the Void both currently stand alone games , were planned from the beginning; the former was released in and the later was released in All the games in the main series are real-time strategy games ,    where the player views the events as a military commander for each of the three species.
In addition, two spin-off titles have been released; these are authorized expansion packs to the original that focus on other characters and settings based at the same time as the main storyline.
A spin-off, StarCraft: Ghost , which was to be a third person action - stealth game , was in development, but has been placed on indefinite hiatus.
StarCraft , released for Windows on March 31, ,  is the first video game in the StarCraft series. A science fiction real-time strategy game, StarCraft is set in a distant sector of the Milky Way galaxy.
The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.
StarCraft soon gained critical acclaim, winning numerous awards,  including being labelled "the best real-time strategy game ever made" and being ranked the seventh best game of all time by IGN in both and ,   and the eleventh best game in The expansion's story continues only days after the conclusion of the original game.
It starts with the Protoss' struggle to ensure the survival of their species and continues with the intervention of the United Earth Directorate into local Terran affairs.
The livelihood of both the Protoss and the previously silent Earth government is then threatened by the ever-increasing power of Sarah Kerrigan and her Zerg broods.
In addition, the expansion introduces new features and improvements. A total of seven new units with different functions and abilities are included, the artificial intelligence behavior was modified, new graphical tilesets for terrain were added, and the game's level editor received improved scripting tools to facilitate cut scenes with the in- game engine.
The expansion received critical praise for fixing various balance issues with the original game,  development attention on par with that of a full game,  and for continuing with single player campaigns that were heavily story-driven.
A remastered edition of the game, StarCraft: Remastered , released August 14, , preserves the gameplay of the original while adding support for ultra-high-definition graphics , Blizzard's modern online features, and re-recorded audio soundtrack and sound effects.
As a graphical overhaul, its effect applies to all game modes and menus in StarCraft: Remastered. The mod includeds the original units, campaigns, hidden missions, but uses the StarCraft II engine including the AI mechanics, that makes the game notably more diffcult than the orginal.
The game was announced at the Worldwide Invitational in South Korea on May 19, with a pre-rendered cinematic cut scene trailer and a gameplay demonstration of the Protoss.
The base game, Wings of Liberty , follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void , have been released to complement Wings of Liberty and further the story from the views of the Zerg and Protoss, respectively.
It is part two of the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on Kerrigan and the Zerg race.
It spans 27 missions 20 main missions and 7 side missions. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game.
The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe.
The game is divided into a 3-mission prologue, a mission main story campaign, and a 3-mission epilogue that wraps everything up.
The mission pack consists of three episodes, with a total of nine new missions. The release date for the first episode is March 29, The success of StarCraft spurred the creation of two authorized add-on titles to StarCraft , as well as one failed attempt at a deviation into a genre other than real-time strategy.
Insurrection was the first add-on pack released for StarCraft. As in StarCraft , the player takes control of each race in three separate campaigns.
In the first campaign, Terran colonists attempt to defend themselves from the Zerg invasion of the sector as well as from a rising insurgency.
The second campaign has the player directing a Protoss task force sent to clear the Zerg infestation of the colony by any means necessary.
In the final campaign, the player assumes the role of a Zerg cerebrate, whose goal is to crush all opposition on the surface.
The expansion contains 30 new campaign missions and over new multiplayer maps,  although it does not include new content in the form of units and graphical terrain tilesets.
Although the add-on is authorized by Blizzard Entertainment, they offer no comment on support or availability of the game.
Retribution is the second of the two authorized add-on packs released for StarCraft. The add-on was developed by Stardock and published by WizardWorks.
The game is set during the second campaign in StarCraft , revolving around the acquisition of a crystal of immense power connected to the Xel'Naga.
Divided into three campaigns, the game has the player assuming the roles of a Protoss fleet executor, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible.
As with its predecessor, Retribution does not include any new gameplay features beyond its single player campaigns and an abundance of multiplayer levels.
The add-on was not well received by reviewers, and instead it was regarded as "average", but at least challenging. StarCraft: Ghost is a tactical stealth game for video game consoles developed under the supervision of Blizzard Entertainment.
Announced in ,  the game was constantly delayed due to various issues, including a change of development team from Nihilistic Software to Swingin' Ape Studios in July Frequently used as an example of development hell , in , Blizzard Entertainment refused to list the game as cancelled.
In summer there was a 2nd project called StarCraft: Ares that was cancelled when Blizzard focused on developing Overwatch 2 and Diablo 4 instead.
Blizzard Entertainment began planning development on StarCraft in , shortly after the beginning of development for Diablo. However, neither of the two add-ons were particularly well received by critics.
StarCraft also marked the debut of Blizzard Entertainment's film department. StarCraft ' s success also inspired third-party developer Microstar Software to release an unauthorized add-on, entitled Stellar Forces , in May Blizzard Entertainment consequently filed a lawsuit against Microstar for selling the add-on, arguing that as the product was unauthorized and created using StarCraft ' s level editing software , it was a breach of the end user license agreement.
We believe that we must aggressively combat the sale and distribution of unauthorized add-ons associated with our properties.